Perspective Projection

Big shout out to Robert Kooima at LSU and CCT for his work on perspective projection. After about a week of failed attempts to derive the 6 different projection matrices needed for the view, I had a breakthrough last night and this evening.


I am beefing up the tools so that I can test this method in the actual simulator tomorrow. I think any seams that I currently see are hidden by the bezels of the monitors and the stenciled areas of the viewports.



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